Saturday, March 17, 2007

Serenity NOW? Tomorrow fer sure!

Rather than rant about St. Patrick's Day, I turned my attention to my Serenity RPG run tomorrow.

I'm ready. I planted a few "Cortex Bombs," and came up with a fun scenario or three, all within the span of about a day. There's plenty of room for me to improvise; I love on-the-fly GMing. As West Point teaches that "No battle plan survives contact with the enemy," the RichO School of GMing teaches that "No pre-written scenario remains both fun and survives contact with the player characters."

My version of the Firefly/Serenity 'Verse has some distinctions. The Unification War is to me a historical event with real people involved in planning and executing it. I name the high commanders on both sides, the units involved. Things like ship class names add a lot of color. I write news for my games from a player-character prespective. I like sketching out events that may impact the heroes, but to which the heroes are not central figures. This is something I've been doing for most of my games since about 1989-90, when I wrote a BattleTech mercenary unit's newsletter from the PC point of view.

There is a time and a place to vary from plan and a place to avoid freelancing. I'm doing pretty good adhering to my daily caloric plan. I'm expecting a very good day come Wednesday when I weigh-in. I won't go ape if it isn't a good week. To paraphrase a character in one of Harold Coyle's excellent military novels: "Fsck it, drive on."

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